AI Insights · Timothy · April 2024
Top 5 Sports Games on Android in Egypt - Q1 2024
In the first quarter of 2024, the top sports games on Android in Egypt showcased varying trends in downloads, revenue, and active users. Check out the detailed performance insights.
In Q1 2024, the leading sports games on Android in Egypt displayed a range of performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared:
eFootball™ 2024 from KONAMI saw fluctuations in its weekly revenue, starting at around $14.3K in early January and experiencing a dip to about $3.8K by the end of March. Downloads peaked mid-January with 44.9K and saw a notable drop to 23.1K by late February, then slightly recovering to 25.1K at the end of the quarter. The app's active users remained relatively stable, hovering between 1.59M and 1.84M throughout the quarter.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS exhibited a steady increase in revenue, starting at $3K and peaking at $27.4K in the last week of March. Weekly downloads showed growth, reaching a peak of 62.4K in late January and maintaining around 58.7K by the end of the quarter. Active users for this app ranged between 2.17M and 2.71M, with noticeable peaks in late January.
8 Ball Pool from Miniclip.com experienced a significant increase in revenue towards the end of the quarter, jumping from $2K in early January to $8.6K in late March. Downloads were consistent, with a high of 81.9K in mid-January and maintaining around 70K by the end of March. Active users fluctuated between 720K and 855K throughout the quarter.
Top Eleven Be a Soccer Manager by Nordeus had a varied performance in revenue, with early January figures around $1.5K and seeing a low of $517 in mid-March, then slightly recovering to $1.5K by the end of March. Downloads peaked at 14.1K in mid-January but dropped to around 7.6K by early March, with a slight uptick to 10.8K by the end of March. Active users started at 67K in early January and saw a decline to around 48K by the end of March.
Tennis Clash: Multiplayer Game from Wildlife Studios saw its revenue peak at $1.4K in mid-January but dropped to $942 by the end of March. Downloads steadily increased from 9.2K in early January to 11.9K by mid-March, before dipping to 9.1K at the end of the quarter. Active users peaked at 161K in late January and decreased to around 89K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.